Sunday, April 15, 2012

GPU Path Tracer

Karl Li and I are building a GPU path tracer in CUDA for CIS 565 at The University of Pennsylvania. Our goal is to make a physically-based unbiased path tracer that can render pretty pictures fast. And it's not just fast—it's interactive! Below are a couple images showing what it's capable of so far. You can follow our progress at

1 comment:

  1. impressive, i particularly like the SSS effect.